Liz is an emerging fashion designer whose work has been seen on Kylie Jenner, Megan Fox, Rosalía, Noah Cyrus, Sabrina Claudio and many other icons. Her design approach blurs the lines between art and fashion, crafting sculptural garments that transcend traditional thinking in today’s fashion.
A self-identified renegade textile artist, she specializes in melting and collaging fabric, giving her pieces the sublime beauty that is inherent to destruction and reinterpretation.
Different everyday - look at inspiration images, movies, museums for inspiration
Fabric/medium I’m working with, depends on the project
Creating for myself or someone else
How do you collect inspiration?
Library, looking through books, feeling books, archives
Jstor
Film historian major
Museums for images – Whitney on display
Scan books or take photos then organize them into a folder, print them out and collage them onto a physical moodboard or paste into sketchbook
Will take images out after a project – throw them out or put them in a folder and reuse the board
Map out your creative journey
1) Pre-creation — 25%
2) Creation — 65% when making physical work, when you plan it digitally the laws of physics won’t work the way you want it to
3) Post-creation — 5-10% “bad at sharing things” don’t love it, when I’m done with a project I want to be done, tough to document and share
How do you go from digital to physical?
Sketch or take photos of fabric, collage in Photoshop with the fabrics in the sketches
Start from sketch, start making it
70% physical, 30% digital
Digital for a client - Procreate on iPad “it’s the best”
Favorite design tools and why?
User interface is straightforward for Procreate, lots of brushes, painterly and easy, accessible
Clo3d – would be using it much more and it’s expensive, artists can’t afford expensive monthly software, used it in school (was taught it), complicated to teach more of it to yourself, not as user friendly as Adobe, does the physics stuff
Lite tool? Best part about clo3d is sketching up whatever you want, it will make patterns for you
If the software can print out patterns, that would be huge
Don’t make patterns just drape typically - Immediately makes things and drape things
Adobe - everyone kind of needs
Loves Figma
The greatest creative tool that we need is sketching in Procreate and it becomes a render!
Turns into a render, get patterns for it
Also helpful for sculpture
Working with manufacturers?
Sample maker, they make patterns for you
Had a great point person at the factory, bring physical samples I made/collected, sketches, fabrics
Communicating feedback – text for urgent and then in person feedback, didn’t need a lot of rounds
Feedback flow for a custom piece?
Someone will call it up, will present a sketch/verbal, then receive 50% upfront payment (sometimes all), make it, do a fitting, correct it, give it to them
Everything is in person with the client - particular with how I work
Most frustrating thing in the creative process?
Don’t love cutting things out - cutting out patterns, the fabric itself
Doesn’t like sewing! Scrappy, would work with a factory
$$ would make it easier, expensive to work with a factory
Sample is at least $1,000 – $3k for a wedding dress, $800 for a t shirt
Typically minimums in production
Factory allowed 25 min but most are 100,500, 1,000 upfront
Samples for photoshoots / proof of concept for buyers
Latest inspirations?
Oil painting, ceramics, tulips - lots of work is inspired by flowers
Most surreal project?
On Julia Fox’s tv show – nothing felt real!
When are you most inspired?
When it’s overcast, rainy, early morning, everyone’s asleep on Sunday
Creative habits?
Jotting ideas down on a phone (Notes app) or notebook, rapid fire writing down ideas
Where/how do you do your best work?
Home studio - everything at home
How do you hope to grow as a creative?
More discipline, difference between having a successful artist business